Comics after Starcraft: How Artists can learn from Competitive RTS Methodologies
by Anise on Jan.19, 2011, under Anise's Blog
On Thursday January 20, 2011 at 7PM PST I will be streaming a discussion on Starcraft and Comic making, a great marriage that should have happened long before now. Originally this cast was going to be a piece of fanart for my favourite Starcraft caster, Day[9], but the time for his fanart contest has ended. Nonetheless the idea was so fun that I have been compelled to keep the project going.
For a good while now, Day[9] (Sean Plott) has been casting daily on Starcraft and how people can become better at playing it. Starcraft is unique as a video game, it is the pioneer of “E-Sports” and there are players who do really well at making a living off of playing in tournaments. I can attest to this uniqueness and the rise of E-Sports, as I myself have only played about 10 minutes of SC1, but enjoy watching the replays and analysis almost every day.
As I have been watching the dailys, it’s been hard to keep Plott’s analysis from creeping into my methods of creating comics. It has become so prominent that I have been giving his starcraft advice to other struggling comic makers in an effort to get them on the track to not only actually making comics, but also making better comics.
If you are not familiar with Day[9] or the Starcraft casting phenomenon, I completely understand. Much like webcomics, the medium is really just coming into it’s own. Nonetheless you can come and stop by the stream and join in the discussion regardless of whether or not you play the game. At the end of the day, these philosopies can be used for anything in life, as long as you’re passionate about it.
These are the dailys I will be referencing in tomorrows cast:
Daily #177: Simple Winning Techniques
Daily #233: TLO vs. White-Ra
Daily #229: Dealing with Insane Games
and of course, the infamous Daily #100: My Life in Starcraft


Recent Comments