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	<title>Epidigm Studios &#187; Airship Arc Winds</title>
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		<title>Not So 9 to 5: Day 14</title>
		<link>http://epidigm.net/blog/2010/04/05/not-so-9-to-5-day-13-2/</link>
		<comments>http://epidigm.net/blog/2010/04/05/not-so-9-to-5-day-13-2/#comments</comments>
		<pubDate>Tue, 06 Apr 2010 05:40:45 +0000</pubDate>
		<dc:creator>Anise</dc:creator>
				<category><![CDATA[Airship Arc Winds]]></category>
		<category><![CDATA[Anise's Blog]]></category>
		<category><![CDATA[Not So 9 to 5]]></category>

		<guid isPermaLink="false">http://epidigm.net/?p=455</guid>
		<description><![CDATA[The Inaugural Year of an Independent Comic Artist Scripting &#8211; This is how I roll It&#8217;s daunting to write a script for something you will end up putting in visual sequence. It&#8217;s equally daunting to try to describe that process in an articulate manner for others to understand how it&#8217;s done. In this particular post [...]]]></description>
			<content:encoded><![CDATA[<h3>The Inaugural Year of an Independent Comic Artist</h3>
<p><strong>Scripting &#8211; This is how I roll</strong><br />
<a href="http://www.deviantart.com/deviation/159746387/"><img class="alignleft" src="http://th07.deviantart.net/fs70/150/f/2010/096/4/d/Leloran_Anima_Characters_by_AniseShaw.jpg" alt="" width="150" height="125" /></a>It&#8217;s daunting to write a script for something you will end up putting in visual sequence. It&#8217;s equally daunting to try to describe that process in an articulate manner for others to understand how it&#8217;s done. In this particular post I am going to be posting a lot of sketches and first drafts, a lot of rough, in process art that is really not meant to be consumed by any audience. This is the raw and unfiltered, the unprofessional before it is packaged into something comprehensible and challenging. It&#8217;s notes to oneself, doubt about particular initial ideas and working through what you want to do and what comes off as horribly cliche. I hope all of this documentation is helpful, but it&#8217;s also important to critique it as a work in process. An artist opening up their process for review is a delicate and sensitive topic, one that deserves honesty and integrity in discussions.</p>
<p>That being said, crap is crap and it should not be tolerated from a professional artist. It needs to be headed off at the pass and euthanized. As I said, honesty is very important. That doesn&#8217;t mean you<a href="http://www.deviantart.com/deviation/121129980/"><img class="alignright" src="http://th01.deviantart.net/fs42/150/f/2009/121/5/d/5d806d17ecbb8a5016229c4a17835a54.jpg" alt="" width="101" height="150" /></a> have to like everything&#8230; in fact, it&#8217;s better if you don&#8217;t.</p>
<p>Today I&#8217;m going to look at two related stories that I worked on for a number of weeks (including initial doodles and scraps, more like a few months). The first is Leloran Anima, a fantasy story that was initially conceptualized as a GURPS game I made to play with my young brother and sister to introduce them to tabletop role playing games. I felt that they spent a lot of time competing with each other, and the games they had at their disposal were encouraging this behaviour, so I created something cooperative that I thought would speak to them. Leloran Anima takes place in a world that is just industrializing and dealing with shifts within traditional monarchy systems. There are four main characters, the most important being the youngest daughter of a prominent royal family that is overthrown by their people. I wanted to challenge the traditional good vs. evil convention in fantasy and bring some social maturity that tends to predominate science fiction stories.</p>
<p><strong>Writing Leloran Anima</strong></p>
<p><a href="http://www.deviantart.com/deviation/147026203/"><img class="alignleft" src="http://th05.deviantart.net/fs71/150/i/2009/351/d/4/Katarina_Sketches_by_AniseShaw.jpg" alt="" width="150" height="94" /></a>So, the first thing I wrote to get the ball rolling was the <a title="Personalities and Conflicts PDF" href="http://epidigm.net/wp-content/uploads/2010/04/LA_personalities_and_conflicts.pdf">character&#8217;s personalities and conflicts</a> between them. This made sense, because the world was so involved that I needed something to ground my ideas before I jumped on a general plot. The story is very character driven, so outlining who these people are became of utmost importance. The foundation of the plot and the secondary characters came out of this exercise, and further changes were to shift the narrative in a direction that I felt was important.</p>
<p>There are usually two ways of writing fiction (or anything really) &#8211; additive and subtractive. Additive writing is when you start out with an outline and fill it in. Subtractive writing is where you write down all the ideas in your head and pare it down to an outline. I tend to be an additive writer. It drove my university professors nuts, because in lower division classes we would have to hand in outlines for our proposed papers and mine had enormous amounts of content. Eventually, I would take the nugget of the idea out of this content and structure into something that flowed well and got my point across. It was unconventional, but I haven&#8217;t received less than a B+ on a paper, so it definitely works for me. I took this same approach with Leloran Anima; I started out with the <a title="Plot and Page Outlines" href="http://epidigm.net/wp-content/uploads/2010/04/LA_plot_and_page_outlines.pdf">thick description of the plot,</a> a linear discussion of what the story looked like, and then pared it down to <a title="Story Outline" href="http://epidigm.net/wp-content/uploads/2010/04/LA_story_outline.pdf">an act by act outline</a>.</p>
<p><a href="http://www.deviantart.com/deviation/103422771/"><img class="alignright" src="http://th05.deviantart.net/fs38/150/i/2008/317/f/3/Ilia_Gallea_Concept_Sketch_by_AniseShaw.jpg" alt="" width="113" height="150" /></a>While writing this, I became immediately aware that even with the emphasis on the characters rather than the world, the story was still too involved as a first attempt. Writers have to be careful about falling into this trap &#8211; we live in our heads and sometimes these heads come up with concepts that are too involved to accurately gauge whether they will engage us for the amount of time it will take to write them. We can also start to think that these are precious parts of ourselves, and then we don&#8217;t want to share them with others. At this point you have to stop and remind yourself as to why you&#8217;re a comic artist to begin with. It&#8217;s not to make our precious little comics in our basement where we get to sit and admire them in isolation. We make this art for other people to read, to engage with them and an old tradition of passing on ideas, truths and understandings from person to person through a medium. You are not your art and your art is not you. It&#8217;s a process that you have no control over once it leaves your brain and reaches the page.</p>
<p>What was my solution to this problem of scale? I broke it down. Nothing breaks down a huge project like a smaller short story, a vignette or a prequel. I went with prequel. I took two of the characters whom I knew were going to be involved prior to the beginning of the main narrative and decided to write the story about how they met.</p>
<p><strong>Writing Airship Arc Winds</strong></p>
<p><a href="http://www.deviantart.com/deviation/147026091/"><img class="alignright" src="http://th04.deviantart.net/fs71/150/i/2009/351/f/3/Laelen_Sketches_by_AniseShaw.jpg" alt="" width="150" height="110" /></a>Airship Arc Winds came to me while I was teaching comic books to 9-12 year olds. I was watching them approach their pages and stories with the tips and tricks I had taught them and was inspired by their lack of doubt. They&#8217;re so used to being told to jump into the water without knowing how to swim that they don&#8217;t even think twice about it. They don&#8217;t care that they&#8217;re not the best at drawing, or that no one will like the story because they are working under the authority of someone who will make them do it anyways &#8211; the teacher. I took their lack of hesitation and pushed them to look for the great things they were doing and push those, rather than dwell on the mistakes. I decided I could do the same with myself. I picked up a piece of scrap paper and wrote the first ten pages of Airship Arc Winds and the outline for the whole story in about 4 hours. I had thumbnails in another 30 minutes, and was finished pencilling the first ten pages two weeks later. It was amazing, and then it <a href="http://www.deviantart.com/deviation/133763345/"><img class="alignleft" src="http://th04.deviantart.net/fs48/150/f/2009/229/b/6/b6ea402a9ca1cbe8c5913af3406ba557.jpg" alt="" width="101" height="150" /></a>fizzled out. I became confused, the longer I worked with stale ideas I didn&#8217;t write down, the more I forgot the essence of them. Keeping a story in your head doesn&#8217;t work, just like keeping a memory, it begins to be twisted and recontextualized as time passes on.</p>
<p>So, I needed to revisit what I was doing. I wanted to keep it loose, and I wanted to maintain the voices of the characters, so I dictated <a title="AAW Spoken Script" href="http://epidigm.net/wp-content/uploads/2010/04/AAW_spoken_script.pdf">my first spoken script</a>. I did this with dictation software on my computer and a microphone. It worked amazingly and, once I got over having any punctuation, the story flowed nicely. I was able to go from scene to scene with little difficulty, and the visuals in my mind were on the computer with me simply speaking them aloud.</p>
<p>Nonetheless, I didn&#8217;t feel passionate about the project for a bit. So I put it aside. Now that I look back at the amount of content, I realise this was a mistake. I already have the ground work, all that needs to happen is the drawing. Really, when you&#8217;re scripting, that can be the hardest part. Like I said in an earlier entry, it&#8217;s hard to tell when you&#8217;re critiquing your work and when you&#8217;re being a self conscious pansy. <a href="http://www.deviantart.com/deviation/133763571/"><img class="alignleft" src="http://th00.deviantart.net/fs47/150/f/2009/229/d/f/df6db273c12e28c2c82c5c61553dcccd.jpg" alt="" width="101" height="150" /></a>In this instance, I was being a self conscious pansy and I should really continue to draw it. Perhaps I will continue with page 11 tomorrow.</p>
<p>So, those are the major scripts for a relatively big project. This project was made by me, with little or no collaboration with Wei. In the near future I will discuss writing, drawing and making comics in collaboration, because that&#8217;s a whole different monster.</p>
<p>Until then, I hope this was as enlightening for you to read as it was for me to write.</p>
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		<title>Airship Arc Winds, Sketch Comic p.05</title>
		<link>http://epidigm.net/blog/2010/01/02/airship-arcs-winds-sketch-comic-p05/</link>
		<comments>http://epidigm.net/blog/2010/01/02/airship-arcs-winds-sketch-comic-p05/#comments</comments>
		<pubDate>Sun, 03 Jan 2010 04:40:05 +0000</pubDate>
		<dc:creator>Anise</dc:creator>
				<category><![CDATA[Airship Arc Winds]]></category>

		<guid isPermaLink="false">http://epidigm.net/?p=187</guid>
		<description><![CDATA[Ah, holidays! The perfect excuse to read, drink, slyly make fun of relatives and generally be up to no good. Also, giving you guys lots of sketch pages to get more votes for Anatta. I start my first visual arts class in two years this Monday.  I&#8217;m not sure how to feel about that yet.  [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://topwebcomics.com/vote/8719/default.aspx"><img class="alignleft size-full wp-image-188" title="aaw0105_icon" src="http://epidigm.net/wp-content/uploads/2010/01/aaw0105_icon.jpg" alt="aaw0105_icon" width="150" height="150" /></a>Ah, holidays! The perfect excuse to read, drink, slyly make fun of relatives and generally be up to no good.</p>
<p>Also, giving you guys lots of sketch pages to get more votes for Anatta.</p>
<p>I start my first visual arts class in two years this Monday.  I&#8217;m not sure how to feel about that yet.  I don&#8217;t think it&#8217;s going to be too enjoyable, but I will probably use it as an excuse to make comics and video games.  I just need a decent mark, not to prove myself to the art people anymore.</p>
<p>Enjoy the new sketch page of Airship Arc Winds.  As per usual, click on the image and confirm your vote to view!</p>
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		<title>Airship Arc Winds, Sketch Comic P.04</title>
		<link>http://epidigm.net/blog/2009/12/30/airship-arc-winds-sketch-comic-p04/</link>
		<comments>http://epidigm.net/blog/2009/12/30/airship-arc-winds-sketch-comic-p04/#comments</comments>
		<pubDate>Wed, 30 Dec 2009 22:23:35 +0000</pubDate>
		<dc:creator>Anise</dc:creator>
				<category><![CDATA[Airship Arc Winds]]></category>

		<guid isPermaLink="false">http://epidigm.net/?p=182</guid>
		<description><![CDATA[I&#8217;m currently having an epic battle with Acer to get my computer fixed.  I have always been fairly impressed with their brand, and all of my computers are from them.  Unfortunately, this experience is making me re-evaluate my position.  When things move forward on the computer repair, perhaps I will share with you the horror [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://topwebcomics.com/vote/8719/default.aspx"><img class="alignleft size-full wp-image-183" title="aaw0104_icon" src="http://epidigm.net/wp-content/uploads/2009/12/aaw0104_icon.jpg" alt="aaw0104_icon" width="150" height="150" /></a>I&#8217;m currently having an epic battle with Acer to get my computer fixed.  I have always been fairly impressed with their brand, and all of my computers are from them.  Unfortunately, this experience is making me re-evaluate my position.  When things move forward on the computer repair, perhaps I will share with you the horror that is Acer Customer Service.</p>
<p>Until then, I&#8217;m redoing page 7 of Anatta and have uploaded the new sketch page of Airship Arc Winds.  Just click on the icon, give us a vote for Anatta and read away!</p>
<p>I hope you enjoy!</p>
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		<title>Airship Arc Winds, Sketch Comic P.03</title>
		<link>http://epidigm.net/blog/2009/12/28/airship-arc-winds-sketch-comic-p03/</link>
		<comments>http://epidigm.net/blog/2009/12/28/airship-arc-winds-sketch-comic-p03/#comments</comments>
		<pubDate>Tue, 29 Dec 2009 01:52:21 +0000</pubDate>
		<dc:creator>Anise</dc:creator>
				<category><![CDATA[Airship Arc Winds]]></category>

		<guid isPermaLink="false">http://epidigm.net/?p=176</guid>
		<description><![CDATA[Tragedy has hit me!  I was on my computer on Christmas day, playing some Christmas day video games (it might have been the Sims 3) and getting reading to upload a Christmas day page of Anatta when everything powered down like a post apocalyptic EMP.  You know, the kind that eliminates everyone&#8217;s money and destroys [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://topwebcomics.com/vote/8719/default.aspx"><img class="alignleft size-full wp-image-175" title="aaw0103_icon" src="http://epidigm.net/wp-content/uploads/2009/12/aaw0103_icon.jpg" alt="aaw0103_icon" width="150" height="150" /></a>Tragedy has hit me!  I was on my computer on Christmas day, playing some Christmas day video games (it might have been the Sims 3) and getting reading to upload a Christmas day page of Anatta when everything powered down like a post apocalyptic EMP.  You know, the kind that eliminates everyone&#8217;s money and destroys economies because we are entirely too dependent on our technology (note to self &#8211; stock up on post apocalyptic items of necessity).</p>
<p>So, I lost all of Chapter Three, Page 7.  Perhaps some other high resolution files as well.  Hopefully it&#8217;s temporary, I&#8217;m like 75% sure its a motherboard problem with a 20% chance of battery contact problems.  The extra 5%? Aliens.  The bright side to all of this is, of course, that it wasn&#8217;t my hard drive that went kaput.  I&#8217;d rather spend a little extra money on the fixing rather than having to deal with my fractured life without my important digital files.</p>
<p>On an ironic note, I was actually going to back up all of my comic files on to an external hard drive the next day.  You know, because we got an external hard drive during CHRISTMAS.</p>
<p>Now, enough with the bitching and on to the giving!  I have a new sketch page of AAW up on Top Webcomics, so if you send us a vote for Anatta, you will get a little something something in return.  I know it&#8217;s bittersweet, because today is supposed to be Anatta update day.  I have everything set up on my old laptop and the page should be finished by Wednesday or Thursday, depending on a variety of life factors.</p>
<p>Thanks for everyone&#8217;s patience, it makes it all the better knowing that people will actually miss Anatta and I have to get my ass in gear to get it done!</p>
<p>Oh yeah, click on the icon at the top of this post to see the new page of Airship Arc Winds.</p>
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		<title>Airship Arc Winds, Sketch Comic P.02</title>
		<link>http://epidigm.net/blog/2009/12/23/airship-arc-winds-sketch-comic-p02/</link>
		<comments>http://epidigm.net/blog/2009/12/23/airship-arc-winds-sketch-comic-p02/#comments</comments>
		<pubDate>Wed, 23 Dec 2009 22:17:54 +0000</pubDate>
		<dc:creator>Anise</dc:creator>
				<category><![CDATA[Airship Arc Winds]]></category>

		<guid isPermaLink="false">http://epidigm.net/?p=171</guid>
		<description><![CDATA[When you vote for Anatta between now and next Monday, you can read the second sketch page of Airship Arc Winds! Click the image to vote and view the new  page. There won&#8217;t be an Arc Winds update this Friday, I&#8217;ll be out and about for Christmas.  I will, however, have a special holiday update [...]]]></description>
			<content:encoded><![CDATA[<dl id="attachment_170" class="wp-caption alignleft" style="width: 160px;">
<dt class="wp-caption-dt"><a href="http://topwebcomics.com/vote/8719/default.aspx"><img class="size-full wp-image-170  alignleft" title="aaw0102icon" src="http://epidigm.net/wp-content/uploads/2009/12/aaw0102icon.jpg" alt="AAW Page 2" width="150" height="150" /></a></dt>
</dl>
<p>When you vote for Anatta between now and next Monday, you can read the second sketch page of Airship Arc Winds!</p>
<p>Click the image to vote and view the new  page.</p>
<p>There won&#8217;t be an Arc Winds update this Friday, I&#8217;ll be out and about for Christmas.  I will, however, have a special holiday update of Anatta tomorrow!</p>
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		<title>Airship Arc Winds, Sketch Comic p.01</title>
		<link>http://epidigm.net/blog/2009/12/22/airship-arc-winds-sketch-comic-p01/</link>
		<comments>http://epidigm.net/blog/2009/12/22/airship-arc-winds-sketch-comic-p01/#comments</comments>
		<pubDate>Tue, 22 Dec 2009 08:46:22 +0000</pubDate>
		<dc:creator>Anise</dc:creator>
				<category><![CDATA[Airship Arc Winds]]></category>

		<guid isPermaLink="false">http://epidigm.net/?p=164</guid>
		<description><![CDATA[Exciting news! For the next few months I will be posting the sketch versions of my new comic, Airship Arc Winds, to the Anatta voting page. So, if you vote for Anatta on Top Webcomics you will be able to read the pages of Airship Arc Winds.  Simply click the preview image in this post, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://topwebcomics.com/vote/8719/default.aspx"><img class="size-thumbnail wp-image-161 alignleft" title="aaw0101_icon" src="http://epidigm.net/wp-content/uploads/2009/12/aaw0101_icon-150x150.jpg" alt="AAW Page 1 icon" width="150" height="150" /></a>Exciting news! For the next few months I will be posting the sketch versions of my new comic, Airship Arc Winds, to the Anatta voting page.</p>
<p>So, if you vote for Anatta on Top Webcomics you will be able to read the pages of Airship Arc Winds.  Simply click the preview image in this post, confirm your vote, then read away!</p>
<p>The sketch pages will be updated Monday, Wednesday and Friday.  Don&#8217;t worry if you miss a page, they will be updated on Epidigm the first week of January.  Voters will always get to see early pages, so please vote often!</p>
<p>The first page was uploaded today, if you would like to read it please click the preview image!</p>
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